jueves, 21 de enero de 2021

GEOGUESSR- CROSS CURRICULAR GAME

 


I would like to share with you a google game called “Geoguessr”. It’s has a free option, and it is a game related to geography. It is not an educational game per se, but it is used to inspire students to explore the world and encourages them to think critically about what defines a place, including culture and geography.

The games goes as follows: using street view in google maps, students are placed in an unknown location in the world, and they need to guess where they are, the closer their guess is to the actual location, the more points they get.

This way, you can get students to explore locations on a map 

POWERPOINT GAMES - TEMPLATES

 


 Today, I am sharing with you this excellent resource: 

10 PowerPoint Games – tekhnologic (wordpress.com)

These are templates of well-known games that you can download and edit as you wish. They can be used in any subject, but they have been created specifically for the English classroom--

You can create games such as: tic-tac-toe, pair up, mystery squares, ... take a look!


CROSS- CURRICULAR GAMES

 


Do you want your students to be enrolled in a cross curricular game? Visit this website where you will find lots of games related to History, Culture, Biology and much more. The best part is that you, the teacher, can create your own game.

Link shared by Rebeca González

CRAZY CHRISTMAS READING (READING GAMES)

 


Today I want to share with you an activity I found on Twitter entitled: CRAZY READING by @AzaharaZayr. I have changed it so that it can be used in the English classroom with secondary students. 

It is ‘crazy’ because as our students’ reading pace is different, at some point some will be singing carols, while others will be dancing, others will be writing their new year resolutions, and the like.

It might be the perfect level of craziness for the last day of school, don’t you think? 


VOCABULARY GAMES - AMID COVID 19 PANDEMIC

 

This idea is extremely flexible, but I came up with it this morning with a coworker as a possible solution when you want to use a board game in class this year (amid the COVID pandemic).... but we can't share the pieces, or get close to each other....  We decided to project the board game and use png images as the pieces.  

The example is a beginner vocabulary review for Christmas, but you can use any type of board game (islcollective has a LOT of ideas), the idea is the same.  

Open a word document, and past the image of the board game.  Go to "formato de la imagen"-->ajustar texto-->detrás del texto.  Then you can make it as large as possible.

You can ask your students what characters they want to be, or choose for them.  If you do a google search (The Simpsons, for example) make sure you put "png" at the end.  This ensures that the image doesn't have a background, and so can be easily used as a "piece" on your playing board.  Since the example is for Christmas, I chose Santa, a Reindeer, Elf, and a Snowman.  

For this particular game I will divide the students into groups and use digital dice.  I will move their pieces along as they advance.  One nice thing is that you can save a copy at the beginning, and if you don't finish the game it's easy to begin in the same spot the next day.

It's a simple idea, but I hope that you find it useful!

CHIRSTMAS ROLL- A- STORY (WRITING GAME)

 


Today, I am sharing with you a writing game I am planning to do with my 3ºESO groups. This "game" is great to help get their creative juices flowing!  I am also hoping to "trick" them into working these last four days of class before the holidays by mixing narrative texts with Christmas... 

And here is an online die (singular of "dice") game (click on the word "die" to get to the online game)

By: Jessica Church

DESERT ISLAND ESCAPE (SPEAKING - GAME)



 Photo by: "j_cobnasyr1 on www.unsplash.com

My favorite game is: Desest Island escape (lower secondary)

Procedure:

Set the scene of a plane accident or ship wreck.

A group of students have ended up on a desert island with a few random objects.

Bring in a bag of objects from home or things that you can gather from around the school, for example, a coat hanger, a ball of string, clothes pegs, a corkscrew etc.

Tell the students that they have to use the objects they have to help them survive on the island. They should think of ways of putting the items to good use.

Give each group a set time and then listen to each group's ideas.

Hold a class vote to decide which group would survive for the longest.

By: Rául Carlos Rebolledo

TEARABLE SENTENCES (GRAMMAR GAMES)

Students generally love this game to revise grammar. 

It is called "tearable sentences", which is a running activity in which you divide the class into mixed ability teams. 

Each team has a series of sentences displayed in the same way, as when there's some kind of advert and people tear the phone number to get in contact with the company. 

In this case, each sentence has a mistake students should correct. There's only a"runner"per group who brings the sentence to their mates and back to the teacher. The ideal scenario is that the runner changes each time one member of the group needs to stand up and run, so that everybody has a go.

 Only when the sentence is properly corrected ,they can move on and tear the second sentence. The first group to have all the sentences corrected, wins. 

So to sum up, the runner takes the sentence to the group, they correct the mistake, the runner gives it to the teacher, who decides if it's well corrected or not. If it's wrong, the runner goes back to the group and they try to correct it again, they can't tear the next sentence until they get "the OK". I will share one example with you, which is fully editable. In this case I wrote sentences taken from the book we were reading in class (The Elephant Man) and indicated the number of mistakes they had to correct in each case.

Example:





by: Isabel Mures

CONCENTRATION GAME (WH- QUESTIONS)

This game is to help students practice or review how to ask questions with WH-words.  

This game would be appropriate for any age group, really.  You need to have PowerPoint on your computer, and ideally a working computer and projector in the classroom (this is often my biggest problem, actually!).  You could also play this game online, if we were doing distance learning.

Rules: 

You could divide the students into groups, or they can play individually.  The game is based on the game "concentration" or "memory", where you turn over different cards and try to identify their pair.  

Students or groups earn points by finding a pair (1 point), and then they can earn another point by asking a grammatically-correct question.  If the team asks a grammatically-correct question, they have another turn.  If they DON'T, the other team (or student) has the opportunity to "steal" the turn, by asking a grammatically-correct question.  

For example,

1.  Team 1 makes a pair (1 point) and asks a gramatically-correct question (1 point), and has another turn (tries to make another pair).

(Team 1 has 2 points, and continues with another turn.)

2.  Team 1 makes a pair (1 point), and asks a gramatically-INCORRECT question.  Team 2 asks a gramatically-correct question (1 point), and Team 2 has another turn.  

(Team 1 has 1 point, Team 2 has 1 point, and Team 2 continues with the next turn.)

3. Team 1 makes a pair (1 point), and asks a gramatically-INCORRECT question.  Team 2 asks a gramatically-INCORRECT question (no point).  Team 1 (who found the pair) has another turn.  

(Team 1 has 1 point.  Team 2 has no points. Team 1 continues with the next turn).  

I hope that makes sense!  Of course, you can make up whatever rules you want to--whatever makes sense to you.

I specify what type of question I want the students to ask: Present Simple, Present Continuous.... etc.  

The template (plantilla) can be used for any game you can think of--just change the text under the cards! 

Example of the template:



By Jessica Church

PRESENTATION OF THE BLOG

In this blog you can see the materials created and gathered by a group of teachers from secondary and official language schools who decided ...